state = {
	id = 242
	name = "STATE_242"
	impassable = no

	resources = {
		aluminium = 0.000
		chromium = 0.000
		oil = 0.000
		rubber = 0.000
		steel = 39.000
		tungsten = 0.000
		coal = 5.000
	}

	history = {
		owner = MAH
		add_core_of = MAH
		buildings = {
			infrastructure = 2
			arms_factory = 0
			industrial_complex = 1
		}
		victory_points = {12035 7 }
	}

	provinces = {
		 12032 12033 12034 12035 12036 12037 12038 12039 12040
	}

	manpower = 30542
	state_category = rural
	buildings_max_level_factor = 1.000
	local_supplies = 1.000
}
